Microsoft Flight Simulator (often abbreviated as MSFS or FS) is a series of flight simulator programs, marketed as video games, for the Microsoft Windows operating system.
It is one of the longest-running, best-known and most comprehensive
home flight simulator programs on the market. It was an early product in
the Microsoft
application portfolio and differed significantly from Microsoft's other
software, which was largely business-oriented. At 25 years[1] it is the longest-running software product line for Microsoft, predating Windows by three years. Microsoft Flight Simulator may be the longest-running PC game series of all time.[2][3] In January 2009, it was reported by PCWorld that Microsoft closed down the ACES Game Studio, which was the department responsible for creating and maintaining the flight simulator series.
Bruce Artwick began the development of the Flight Simulator in 1977. His company, subLOGIC, initially distributed it for various personal computers.[3] In 1981, Artwick was approached by Microsoft's Alan M. Boyd
who was interested in creating a 'definitive game' that would
graphically demonstrate the difference between older 8-bit computers
such as the Apple II and the new 16-bit computers such as the IBM PC
still in development. In 1982, Artwick's company licensed a version of
Flight Simulator for the IBM PC to Microsoft, which marketed it as Microsoft Flight Simulator 1.00.
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